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Andrew Arcadi is a composer and producer known for bringing an intuitive, unconventional approach to music for games, film, and interactive media. His work, featured across a range of acclaimed and influential projects, is marked by emotional depth, dynamic range, and a cinematic sensibility. Andrew shapes each project with a distinct creative voice, always tailored to the world of the story.

Andrew began his music career as a guitarist, touring the indie scene and honing his craft. His journey into game music started with the band Anadel, which not only shaped his melodic sensibility but also landed him his first gig composing for games. Alongside his work with Anadel, his experience in songwriting and collaboration opened the door to production and session work with artists like Rivvrs (whose music has over 22 million streams on Spotify). These early influences remain at the core of his creative approach today.

Andrew’s entry into game scoring involved close collaboration with Telltale Games, first with his band Anadel, and later as half of the composing duo Antimo & Welles (performing as Welles). Through these partnerships, he contributed music to acclaimed titles including The Walking Dead, Stranger Things, and two seasons of Minecraft: Story Mode, reaching millions of players worldwide. His recent score for Dispatch with Ad Hoc Studio earned him a BAFTA nomination, marking a significant milestone in his composing career.

A self-taught composer, Andrew takes a non-traditional approach—relying on intuition, experimentation, and a willingness to break conventions. With no formal training, he brings a personal creative perspective to every project, imparting a musical character that is distinctly his own and always tailored to the story's world.

Andrew is based in Napa, California, and is available to work on projects in games, film, and new media.

707-225-5895

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©2026 Andrew Arcadi Productions

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